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A sporadic log of music experiments, interface design musings, video game design explorations and random findings from the web.


New Tech Checklist

Recently I bumped into this checklist by a man called Wendell Berry. It’s a good list I think, one that matches a lot of what I requite from new tech when I have to acquire some. I’m not entirely sure about the exact sequence though. Nowadays size is probably not as relevant as it might […]

HannesHannes

Terra Umida – Rebooting

After working for some time on my short comic Terra Umida, and finally reaching the last page I realised that in the meantime my vision of what this story should be like and what it should be about had changed. I guess that’s how things go, when you work on such things in the little […]

HannesHannes

FxF Teaser

Things have been extremely busy round here, so I’m a bit late with the new Frame by Frame episode – but it’s coming along! I’m actually pretty happy with this one so far! Also, this is going to mark an important moment on one of the character’s storylines… but I’m not going to say more! […]

HannesHannes

grmtools | atelier

Joining in on some of the pre-release hype – it’s Superbooth time after all! Another project I’ve worked on is coming soon, and I’m sure this is one many people will appreciate a lot. Atelier is the latest evolution of the research program initiated in the 1950s, leading to the development of the Morphophone, Phonogene, [...]

HannesHannes

The iOS / MacOS drum machine app Patterning just got a bit update. I’ve been involved on the graphical / UI side since the 3.0 release and it’s great to see how it’s evolving over time!

Patterning 3.1

The iOS / MacOS drum machine app Patterning just got a bit update. I’ve been involved on the graphical / UI side since the 3.0 release and it’s great to see how it’s evolving over time!

HannesHannes
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